#459: Reversal

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Technically, as far as the internally-consistent rules of the CVRPG universe's magic, what the jester tried to cast there was a summon. Each of the major spell types has one, but I haven't really found a way to showcase all of them "in game" yet. Usually have to wait for the right moment, and summons don't have an immediacy I like.

I'm not certain if most other RPGs let Magic Wall reflect back damage from a summon, but it works in the context here, so we'll just go with it.
 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.