CVRPG

An Introduction

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For all you new people, here's a short introduction to Castlevania, RPGs, and the many topics this comic will cover (and mock, and ridicule, and parody). Enjoy your stay!

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CVRPG, Chapter 1: A Quest for Valor... and Money!

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This serves as our introduction to the characters, unless you were familiar with them from the old, long gone, RPG. We also have our first quest, the saving of the fair Princess.

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CVRPG, Chapter 2: The Vampire Princess

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Get to know Princess as she deals with becoming a part of the party... and a vampire. Ooops.

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CVRPG, Chapter 3: Raid on Castlevania, Part 1

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With the realization that there is a great evil sweeping the countryside (and it goes by the name of Dracula), the heroes venture off towards Veros... or was it Jova?

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CVRPG, Chapter 4: The Other Heroes

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The poor, neglected, Other Heroes get a moment to shine as they handle their own quest... although, whether it was really their quest to complete is another matter all together.

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CVRPG, Chapter 5: Raid on Castlevania, Part 2

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Back to the matter at hand, we rejoin our heroes as they delve deeper into Castlevania to save Alec and take on the great, big, bad Drac-baby.

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CVRPG, Chapter 6: The Summer Home Addendum

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A last hurrah for Dracula as he takes on the heroes one last time, this time for keeps at is summer home. Did you realize Dracula had a summer home?

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CVRPG, Chapter 7: A Time Apart

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The team splits up for a time as different members go off on various quests. Alec takes a journey of self-discovery. Princess and Angel go off to save the King. And Darkmoon... well... Darkmoon goes to hell.

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CVRPG, Chapter 8: The Vampire Party

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Back from their various quests, the team heads off on a new adventure: recon work on a Vampire Party (with one possible interpretations being a celebration)...

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CVRPG, Chapter 9: Return to Castlevania

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Blacula has taken over Dracula's home, and the heroes must venture forth to stop this new evil. But with Dracula on the move as well, is this too much for the heroes to handle?

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CVRPG, Chapter 10: Lost Adventurers

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The heroes are lost, and don't know where they are or how to get back... Admittedly, this is normal for them, but... They're lost on an entirely new world. Ooooooh...

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CVRPG, Chapter 11: Mirror Mirror

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Just when they think the adventure is over, heroes come out of left field. Heroes that look like our heroes! Are they doppelgangers? Find out!

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Year One, Chapter 1: Heroes Unite

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Join the hereoes on their first adventure! Watch the journey. Fight the monsters. Drink the ale... A lot of ale...

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Year One, Chapter 2: Three Makes a Party

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With the first evil Vampire Lord defeated, the heroes realize there's more to this quest than they originally anticipated. Will they stay together, or go their seperate ways... Not that we don't already know.

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Year One, Chapter 3: The Castle in the Sky

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As Katrina sleeps off a hangover, Darkmoon and Alec head upwards... way up. The floating castle and the evil within awaits them. Okay, well, actually it was probably busy doing other, evil things, and heroes weren't really what it awaited, but it sounds more ominous this way.

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Year One, Chapter 4: Into the Mountains

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With another vampire vanquished, the heroes would appear to have only one more stop on their quest. But what more is in store for them? How does Dracula tie into all of this? And what about Raye?

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Year One, Chapter 5: The Dark Queen

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The vampires are defeated! The Heroes rejoice! All is great in the world, and their quest is over... except for the pesky little detail of an evil sorceress hellbent on their destruction. Damn.

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CVRPG II, Chapter 1: How Does It All End?

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Six months later, and fresh from a vacation, our heroes are swept up in a new adventure to save the universe. Literally. The universe is dying, and for whatever reason, only our heroes can save the day.

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CVRPG II, Chapter 2: Another World

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The heroes have successfully crossed over into another dimension. Now if only they had a clue what the heck they should be doing.

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CVRPG II, Chapter 3: Through Hell

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While the heroes venture across the lands to find out what's been going on in Princess's (adopted) homelands, Link is on a far more expansive adventure than he really thought he was in for.

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CVRPG II, Chapter 4: War

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The heroes may think they've managed a strong win against Raye and her armies, but the battle is far from over. That's a tidbit Link should bear in mind as well...

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CVRPG II, Chapter 5: A Twist in the Path

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With the Devil defeated, Link is on his way home. With Raye defeated, our heroes are on their way home... Or are they?

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CVRPG II, Chapter 6: Far and Away

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The party has been all but defeated. Injured, alone, and looking for a way to make things right, Darkmoon adventures off to save the universe.

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CVRPG II, Chapter 7: Second Time Around

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Darkmoon has returned with a second chance at fixing everything. However, this is Darkmoon. Can he do it without screwing everything up? No, probably not.

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CVRPG Gaiden: Prologue

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And just as soon as one adventure ends, another beings. The heroes have to face two foes: Dracula, who's apparently making some play for power... or brides... or something. And Shaft, who is definitely making a power play. How will they stop the evil that is spreading everywhere?

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CVRPG Gaiden: The Adventure

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With a key found and Dracula's castle stretching out before them, our intrepid heroes venture into the heart of darkness. Meanwhile, The rest of the party figures out why it is they're having so much trouble getting rid of Shaft.

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CVRPG Gaiden: Epilogue

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Dracula is dead, but there's still the pesky matter of Shaft. And even if the heroes manage to dispose of him, what about the town? There are still matters to be handled before the advanture is truly over.

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CVRPG III, Chapter 1: Looming Darkness

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Months after Dracula's defeat, the countryside has settled down quietly. Fewer monsters are on the roads, and the townspeople have been able to get back to their daily lives. Still, nothing can stay quiet forever...

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CVRPG III, Chapter 2: The Darkness and the Light

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The heroes have found the first of the three treasures, but they still have a long way to go before this adventure is over with. Add to that Raye, who is hastly advancing on Veros (Jova). Can Princess and Alec stave off her invasion, or will Raye rules the lands?

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CVRPG III, Chapter 3: Darkness Dawning

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With Raye on the run, the heroes look towards their next adventure. But is it too soon to rest on their laurels? Is a new danger just around the corner?

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CVRPG III, Chapter 4: It's Always Darkest...

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Dracula's dead already? How can this be? Who could be behind this? That's what the heroes are going to have to figure out.

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CVRPG III, Chapter 5: Final Twilight

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The heroes have the treasures, but Raye has taken over the town. It's time for a final confrontation between the heroes and the villainess.

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Rift Wars, Chapter 1: Transported Away

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No sooner was one threat eliminated than another crept up -- this one from an alternate dimension. Princess and Darkmoon have to come to the aid of a whole other world... but are they really the best heroes for the job?

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Rift Wars, Chapter 2: The Next Army

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Having bested the first wave of "demons", the team of heroes are set on another task. Will the heroes be able to handle the next wave of demons?

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Rift Wars, Chapter 3: A Touch Familiar

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With two armies down (and a threat they accidentally created defeated), the heroes are off again to a new section of the world to defeat the third of the demonic threats. But things may not be quite what they seem (as if they ever are).

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Rift Wars, Chapter 4: To Defeat a God

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Three armies have been defeated, so what's really going on here? Are the heroes truly out of the woods yet?

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CVRPG IV, Chapter 1: Evil Returned

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After the time in a different universe, the heroes take a much needed break. But has their time of relaxation been interrupted by a new threat?

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CVRPG IV, Chapter 2: Lost in Time

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Alec has been sent away from the rest of the party. But where? And can the rest of the heroes find him in time before he gets himself up to too much trouble.

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CVRPG IV, Chapter 3: The Hero Returns

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Alec reappeared back in the present, but his adventure in the past hasn't quite been finished. Is he going to have to travel back and forth between two times? Is something more at stake?

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CVRPG IV, Chapter 4: And Now Where?

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Alec is warping around again, but not back into the past. Just where is he going to end up? And what's going on with the missing child? Darkmoon and company will have some work to do...

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CVRPG IV, Chapter 5: Never Stand Still

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Alec just can't seem to stay in one place, or time, for very long. Unfortunately, the rest of the heroes haven't gotten any closer to finding a solution, either. What's going to happen next?

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CVRPG IV, Chapter 6: Time to Take Charge

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With Alec having a plan of order, it's time to set the real plan in motion. The Sorceress has already won in one version of reality, but will that be what really happens?

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CVRPG IV, Chapter 7: Cutting Time

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Sword in hand, Alec has to get the magic charged and just figure out the most important detail of all: how the heck to use it properly! This may be the time for an epic final battle, but Alec may not be ready for it.

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CVRPG IV, Chapter 8: Through the Void

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A rift has been opened with Alec and the Sorceress sucked inside. Will the heroes be able to rescue Alec and save the world from... well... whatever it was the Sorceress had planned?

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CVRPG IV, Chapter 9: Home Again

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With the rift destroyed, there doesn't seem to be anything left to do... Oh wait, right, weren't we discussing a wedding a while back?

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Bonus: Questions from the Readers

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And before we get into the next game, let's take a moment to answer some reader mail!

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Island Honeymoon, Arrival: Island Getaway

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Our newlyweds have arrived on the island. Time for sun, fun, and... oh, what's this? An adventure? Of course it is...

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Island Honeymoon, Alec's Story: Lost on the Island

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While Princess was in search of her husband, Alec was on his own adventure. What could pull Alec away from his wife and this lovely island vacation?

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Island Honeymoon, Together Again: Forward to the Finale

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With the happy couple reunited, the only thing left is to confront the villain and end this little honeymoon. And yet, all is not as it seems as the heroes set forth...

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Bonus: The Last Concert

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With another adventure over, we turn to our favorite band, Righteous Heretics, for one last grand hurrah! Has Shaft planned something nefarious, or can the band play one great show to end their career?

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CVRPG 2499, Issue 1: Beyond Romania

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Dracula's Castle has not been seen in some time, but when the heroes get together again, the castle reappears. Now the heroes have to get into the castle ad stop Dracula before he puts Romania, the world, and maybe even the universe, in danger.

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CVRPG 2499, Issue 2: Search for Dracula

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Dracula has raced off into the black of space, and the heroes have to pursue him. Of course, these are the heroes of CVRPG, so who knows how long that will take...

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CVRPG 2499, Issue 3: Base of Horrors

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The base on Ceres is over run by slimes, and heroes are beset at every turn. What will they do? Where will they go? How fast can they run away?

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CVRPG 2499, Issue 4: The Dungeon of Slimes

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The heroes are deep in the bowels of Ceres and confronted by a seeming army of monstrous slimes. They're going to need to be smart (and fast) if they plan to beat (or run from) these mighty enemies...

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CVRPG 2499, Issue 5: Into the Black

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With the Giant Slime defeated, the heroes can get back to doing what they do best: avoiding danger at all costs. Oh, and chasing after Dracula to defeat him and send him back to his grave. You know... eventually.

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CVRPG 2499, Issue 6: A New Star, A New Dawn

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With a new quest, the heroes venture out deep into space. Their mission is to deliver much needed supplies to a colony in need on the planet Horus. And yet what they find there will not be what they were expecting...

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CVRPG 2499, Issue 7: Just Another Tuesday

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Deep under the city lies a new danger -- a gang of faeries with their own powers and their own agenda. Is this plague a cure of their devising, or is there a even greater danger lurking in the background?

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CVRPG 2499, Issue 8: Better Heroes Than These Guys

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The most recent danger has passed, but the heroes still have to deal with the plague, and the faeries, and whatever else is going on. Are the heroes going to be able to stop it all or are they in over their heads? No, of course. They're totally in over their heads.

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CVRPG 2499, Issue 9: Edge of the Solar System

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With the ship equipped and the heroes ready, it's time to take on one of the great threats of this sector of the solar system: the marauding band of Stalkers. Or, at least, they might eventually get there some day...

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CVRPG 2499, Issue 10: The Grand Finale

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Although one planet has been saved by the heroes (more or less), the fate of multiple solar systems still hangs in the balance. Can our band of merry warriors save the day or will they fail, like always?

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CVRPG: Xenophobic

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The ship has been hit by an asteroid and everything is going wrong. Can the crew of the Siren find out what happened, fix the damage, and get out of yet another scrape?

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CVRPG VI, Chapter 1: On the Doorstep of Darkness

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After ceaseless searching across the cosmos, interspersed with liberal visits to taverns, bars, brothels, bordellos, and houses of varying shades of repute, our heroes have finally found Dracula’s Castle. But what dangers and mysteries await them when they finally reach the gates of the mansion of true evil?

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CVRPG VI, Chapter 2: Dark Deeds for Good Reasons

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With a plan devised, the heroes just have to find the right location to set it in motion. But can they pull it off before the Terrans, or the bad girls, find them? Will it all come together or (more likely) totally fall apart?

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CVRPG VI, Chapter 3: Running Hot and Cold

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Did they really manage to save one gem, get on the track for a second, and somehow get into the relative good graces of two different planets (for a certain definition of "good graces")? Can they keep this track record going? No. No they can't.

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CVRPG VI, Chapter 4: A Tale of Two Darkmoons

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Darkmoon has been taken over by his evil counterpart. The heroes have to try and save him, but can they save him now that he's the hose for great evil. There's only one way to find out...

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CVRPG VI, Chapter 5: The Mirror War

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This is it, the battle we’ve been building to for years now. The mirror villains have their fortress, an army, a space-navy, and all the power, but our heroes have... Uhm... Pluck? Determination? Moxie? Yeah, this won’t end well...

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Forward to the Past, Chapter 1: Lost in Space

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While traveling back to the ship, Sprockets and Claypool suddenly found a stowaway on their ship. Magically whisked away to parts unknown, the two have to figure out where they are and how they’re supposed to get home...

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Forward to the Past, Chapter 2: What Happened to the Ship?

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While Sprockets and Claypol were off finding some kind of help for their shuttle, something else was going on around the crash site. What could it have been?

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Forward to the Past, Chapter 3: A New Terror

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Sprockets and Claypool have lost their ship, Blacula and Actrise have gained an ally, and Shaft has discovered an item of immense cosmic power. What is Shaft planning and what kind of doom will is spell for everyone else?

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Forward to the Past, Chapter 4: Untold Cosmic Power

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With the magic time wagon, two powerful crystals, andall the time in the universe, Shaft has everything he needs to suddenly become the most dangerous force... well, ever. Now the heroes and villains will have to band together to have any hope of stopping this fiend!

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Forward to the Past, Chapter 5: The Pursuit

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Shaft has vanished, imbued with power and seemingly unstoppable. Can the heroes (and their villain sidekicks) track him and down stop him before the mad sorcerer changes the future permanently?

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Forward to the Past, Chapter 6: The Chaotic Spacestation

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A threat looms from above, a mad man in a spaceship, and the heroes will have to find a way inside if they hope to end his reign and save the last remnants of humanity.

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CVRPG VI, Chapter 6: Things Gone Wrong

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Back from the future, Sprockets and her team report on a galaxy-destroying event. Can the heroes prevent this catastrophe? Will Darkmoon get distracted by something vastly less important?

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CVRPG VI, Chapter 7: To Stop a God

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The Elder God has breached our universe and it will take the combined forces of all our heroes to stop the eldritch beast. But can these so-called heroes really get their act together long enough to pull it off? We have our doubts...

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CVRPG VI, Chapter 8: The Final Battle

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This is it, the heroes versus theelder god. Can they save the universe and defeat the most ancient evil this, or any dimension has ever seen?

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Bonus: Questions from the Readers II

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We take another round of questions, answering everything that had to be answered before the comic comes to a close.

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The Essential CVRPG

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A look back across the whole of the series as we find the essential stories and cut everything else to the quick...

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When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.