#3000, Part 126: Getting Weirder

This Comic's Storylines:

I find I tend to write my villain fights a lot like how I put together battles in any RPG I'm running: I just keep letting it get weirder and weirder to keep the action going. Tired of fighting enemies? Try a ball of energy. That talks. And casts magic. And can split into multiple balls. Try and figure out how to take care of all that.

 
    

When evil spreads across the land, and darkness rises and the monsters roam. When the creatures of the night make beautiful music, and the things that go bump in the night go bump with greater enthusiasm. When the world is in peril and is in need of a hero...

These guys are, sadly, the best the world can hope for. These are the adventures of the heroes of CVRPG. They mean well, they try hard, and occasionally they do the impossible...

They actually do something heroic.